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- //
- // "$Id: Fl_Widget.cxx,v 1.5 1999/01/07 19:17:29 mike Exp $"
- //
- // Base widget class for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-1999 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems to "fltk-bugs@easysw.com".
- //
-
- #include <FL/Fl.H>
- #include <FL/Fl_Widget.H>
- #include <FL/Fl_Group.H>
-
- ////////////////////////////////////////////////////////////////
- // for compatability with Forms, all widgets without callbacks are
- // inserted into a "queue" when they are activated, and the forms
- // compatability interaction functions (fl_do_events, etc) will
- // read one widget at a time from this queue and return it:
-
- const int QUEUE_SIZE = 20;
-
- static Fl_Widget *obj_queue[QUEUE_SIZE];
- static int obj_head, obj_tail;
-
- void Fl_Widget::default_callback(Fl_Widget *o, void * /*v*/) {
- #if 0
- // This is necessary for strict forms compatability but is confusing.
- // Use the parent's callback if this widget does not have one.
- for (Fl_Widget *p = o->parent(); p; p = p->parent())
- if (p->callback() != default_callback) {
- p->do_callback(o,v);
- return;
- }
- #endif
- obj_queue[obj_head++] = o;
- if (obj_head >= QUEUE_SIZE) obj_head = 0;
- if (obj_head == obj_tail) {
- obj_tail++;
- if (obj_tail >= QUEUE_SIZE) obj_tail = 0;
- }
- }
-
- Fl_Widget *Fl::readqueue() {
- if (obj_tail==obj_head) return 0;
- Fl_Widget *o = obj_queue[obj_tail++];
- if (obj_tail >= QUEUE_SIZE) obj_tail = 0;
- return o;
- }
-
- ////////////////////////////////////////////////////////////////
-
- int Fl_Widget::handle(int) {return 0;}
-
- Fl_Widget::Fl_Widget(int X, int Y, int W, int H, const char* L) {
-
- x_ = X; y_ = Y; w_ = W; h_ = H;
-
- label_.value = L;
- label_.type = FL_NORMAL_LABEL;
- label_.font = FL_HELVETICA;
- label_.size = FL_NORMAL_SIZE;
- label_.color = FL_BLACK;
- callback_ = default_callback;
- user_data_ = 0;
- type_ = 0;
- flags_ = 0;
- damage_ = 0;
- box_ = FL_NO_BOX;
- color_ = FL_GRAY;
- color2_ = FL_GRAY;
- align_ = FL_ALIGN_CENTER;
- when_ = FL_WHEN_RELEASE;
-
- parent_ = 0;
- if (Fl_Group::current()) Fl_Group::current()->add(this);
- }
-
- void Fl_Widget::resize(int X, int Y, int W, int H) {
- x_ = X; y_ = Y; w_ = W; h_ = H;
- }
-
- // this is useful for parent widgets to call to resize children:
- int Fl_Widget::damage_resize(int X, int Y, int W, int H) {
- if (x() == X && y() == Y && w() == W && h() == H) return 0;
- resize(X, Y, W, H);
- redraw();
- return 1;
- }
-
- int Fl_Widget::take_focus() {
- if (!takesevents()) return 0;
- if (!handle(FL_FOCUS)) return 0; // see if it wants it
- if (contains(Fl::focus())) return 1; // it called Fl::focus for us
- Fl::focus(this);
- return 1;
- }
-
- extern void fl_throw_focus(Fl_Widget*); // in Fl_x.C
-
- // Destruction does not remove from any parent group! And groups when
- // destroyed destroy all their children. This is convienent and fast.
- // However, it is only legal to destroy a "root" such as an Fl_Window,
- // and automatic destructors may be called.
- Fl_Widget::~Fl_Widget() {
- parent_ = 0; // kludge to prevent ~Fl_Group from destroying again
- fl_throw_focus(this);
- }
-
- // redraw this, plus redraw opaque object if there is an outside label
- static void redraw_label(Fl_Widget* w) {
- w->redraw();
- if (w->label() && (w->align()&15) && !(w->align() & FL_ALIGN_INSIDE)) {
- for (Fl_Widget *p = w->parent(); p; p = p->parent())
- if (p->box() || !p->parent()) {p->redraw(); break;}
- }
- }
-
- void Fl_Widget::activate() {
- if (!active()) {
- clear_flag(INACTIVE);
- if (active_r()) {
- redraw_label(this);
- handle(FL_ACTIVATE);
- if (inside(Fl::focus())) Fl::focus()->take_focus();
- }
- }
- }
-
- void Fl_Widget::deactivate() {
- if (active_r()) {
- set_flag(INACTIVE);
- redraw_label(this);
- handle(FL_DEACTIVATE);
- fl_throw_focus(this);
- } else {
- set_flag(INACTIVE);
- }
- }
-
- int Fl_Widget::active_r() const {
- for (const Fl_Widget* o = this; o; o = o->parent())
- if (!o->active()) return 0;
- return 1;
- }
-
- void Fl_Widget::show() {
- if (!visible()) {
- clear_flag(INVISIBLE);
- if (visible_r()) {
- redraw_label(this);
- handle(FL_SHOW);
- if (inside(Fl::focus())) Fl::focus()->take_focus();
- }
- }
- }
-
- void Fl_Widget::hide() {
- if (visible_r()) {
- set_flag(INVISIBLE);
- for (Fl_Widget *p = parent(); p; p = p->parent())
- if (p->box() || !p->parent()) {p->redraw(); break;}
- handle(FL_HIDE);
- fl_throw_focus(this);
- } else {
- set_flag(INVISIBLE);
- }
- }
-
- int Fl_Widget::visible_r() const {
- for (const Fl_Widget* o = this; o; o = o->parent())
- if (!o->visible()) return 0;
- return 1;
- }
-
- // return true if widget is inside (or equal to) this:
- // Returns false for null widgets.
- int Fl_Widget::contains(const Fl_Widget *o) const {
- for (; o; o = o->parent_) if (o == this) return 1;
- return 0;
- }
-
- //
- // End of "$Id: Fl_Widget.cxx,v 1.5 1999/01/07 19:17:29 mike Exp $".
- //
-